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Wednesday, September 28th, 2011 | Author:

Fellow Bunco Babes!

Tonight I was thinking…how many of us out there know the actual rules of bunco?  This can be quite a topic of discussion.  Maybe some of us play a little differently, maybe we don’t have enough people or not enough time to get through the entire bunco game?  Well, follow this link and you can get all the bunco rules your heart desires!! http://buncogameshop.com/buncorules1.html

It’s time to start thinking seriously about our boobies…yes, I said it!  Look at them…give em’ a squeeze!  What would we do without them??

Let’s celebrate this month and have a Bunco Party with a Breast Cancer Awareness as the Theme of the month.  We all know that a lot of women are struggling with Breast Cancer every day and giving back to this cause will make a great difference!  Let’s get all the bunco players out in October and Roll for a Cause!!  I’m excited to post pictures of our Bunco for Boobies and would love to post you pics as well!!

Monday, April 11th, 2011 | Author:

When all Else Fails, Follow the Bunko Rules.

Bunco is an exciting game that requires little to no skill. All you really need to know what to do is roll dice and count. It’s the luck of the roll, but feel free to psych out your opponents by telling them that you know an inside trick to scoring a bunco.

The game of bunco requires very few supplies. You will need three dice for each table, one fuzzy bunco die, a pencil for each person, and a bunco tally sheet for each person. All bunco games come will enough supplies for 12 people.

Bunco rules are simple: Once you are situated in your seat, and get yourself acquainted with your temporary partner, you’re ready to play. When you hear the bell ring, the game has begun. Roll all three dice and pray for a one, or even better, three ones. When you look down and see all 3 dice land on one, celebrate by yelling BUNCO! Not only do you get to make all the other players jealous, but you get 21 points and control of the bunco fuzzy die. Well, at least until someone else gets bunco. You can also get excited when you roll a funco, three of a kind of any other number. Each funco will give you five points. For each one you roll you get one point. Once you roll the dice and none of them land on one, your turn is finished. This continues until one team at the head table reaches 21 points. This team will then ring the bell and the round is finished. If you are playing individually, the total points will be reduced to 11.

After the round is finished, it’s time to switch places. The losing team will have to switch tables and partners. One person on the winning team will move over one seat and both will get a new partner. Don’t get too friendly with your temporary partners, they’ll soon be your opponent.

Once everyone has found their place, and got their game faces back on, the bell is rung and the next round of bunco starts. This time the bunco rules tell you to roll for twos. Gameplay will continue for 24 rounds. Four rounds for each number on the dice.

A variation of the bunco rules is to have the round continue until a team at each table reaches 21 points. Every time a team reaches 21, be sure to ring the bell. For clarification, and fun, ring it three times when the third table has declared its winner.

Be sure to have bunco prizes for the winners. First place is the player who has gotten the most buncos. Second place is for the player who has been on the most winning teams. You could also be nice and give a bunco gifts to the person who has the most losses. Hey, it takes talent to lose that much

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Friday, April 08th, 2011 | Author:

There are many different rules when it comes to the game of bunco Knowing them all is relatively impossible. However, if you follow these general bunco guidelines, you will be on your way to claiming your prize.

The first thing to do is designate a head table. The head table will have a bell and one fuzzy die, tiara, or boa. All the tables will have 3 dice, a tally pad, and each person will have their own bunco score sheet and pencil. Next, you’ll want to look across the table. This person is your temporary partner, but you must remember not to trust them too much, they won’t be your partner for long.

To start off, the head table will ring the bell. The starting person at each table will then start to roll the dice. Each time a one shows up, the player will get a point. Once a one doesn’t show up, the turn is over. If you are lucky enough to roll 3 ones, be sure to yell BUNCO for everyone to hear, try to ignore their jealous remarks. When you roll the bunco, you will be given the fuzzy die, tiara, or boa to parade around in, 21 points on your score sheet, and full bragging rights. If you happen to roll 3 of a kind, other than ones, you get a funco. You will receive five points for each funco.

Once a team at the head table reaches a score of 21, the bell is rung. At this point, it’s time for the game to stop and everyone to switch places. This is where it can become a little confusing. The winning team at each table will remain at the table, but one person will move one seat. Two new players will join the table and each player will have a different partner. The losing team at each table will have to move to another table and get new partners. Get on your game face and prepare for another round.

Now, the head table will again ring the bell and the starting player will roll the dice again. This time you will be rolling for twos. Bunco gameplay will continue this way until you have gone through all six numbers on the dice, four times for a total of 24 rounds.

Now that you know the rules of the game, it’s time to get rolling on towards your victory.

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Tuesday, April 05th, 2011 | Author:

Hello future bunco players!

Are you looking for official Bunco Rules?

Well, I’m here to tell you that there really isn’t a set of “official” bunco rules! That opens the door to all sorts of bunco fun!

“Tell me how to play bunco!” Well, bunco does have rules … but officially, there are no SET rules.

Set up 3 tables: Head Table, Middle Table and Losing Table. (Some groups call them High, Middle, and Low). On each table you should have a score sheet, pencils and 3 dice. A bell is placed on the Head Table and a large fuzzy die is placed on the Losing Table.

Who sits where? Take 12 individual score cards and number them 1-12. Have each person draw a card. 1-4 sits at the Head Table, 5-8 at the Middle Table, 9-12 at the Losing Table. They would also sit in that order at each table, so teammates can be decided. Teammates are sitting across from each other. Pick one person on each team to tally points during each round.

There are 6 rounds in each set of Bunco. The Head table starts and ends the round by ringing the bell. The scorekeeper at each table is the first to roll. Players gain points by rolling 3 dice. For each round, players try to roll the same number as the round (i.e. in Round 3, rolling a dice with 3 dots). This is also called the target number. One point is given for each target number rolled. For example, in round 3 you roll a 1, a 2, and a 3. The “3″ would give you one point.

5 points are given when you roll three of a kind of any number BUT the Target number, and when you roll 3 dice with the Target number on it, you earn 21 points. Of course, you have to loudly yell out “BUNCO” to get those points, but you’ll be so excited – that will be easy! Make sure you give yourself on your score sheet one Bunco point.

Players roll as long as they continue scoring one or more points. When they do not throw at least one dice with the Target number, or 3 of a kind, they pass the dice to the player on the left. The scorekeeper then records the score on the Tally Pad as a temporary team score.

The round is over at any table when one team reaches 21 points. When the Head Table reaches 21 points, they ring the bell and the round is over for everyone. Players at the Middle and Losing table do get to finish their rolls, however. Every player gets at least one roll per round.

The winning team from the Middle Table and Losing Table move up to a higher table. The losing team from the Head table moves to the low table. During the switch, partners are changed. This is why it’s important to keep your own score sheet. Write a W (win) or L (lose) on your sheet for each round. Also remember to mark down any Buncos you had during that round.

Some groups play two sets of Bunco, and then take a break to eat or snack. Then they continue with 2 more sets. The game ends when all 4 sets have been completed. Each person then totals their Buncos, Wins and Losses from each round and writes the totals at the bottom of their sheets. Prizes are then given out.

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